Saturday, January 7, 2012

Bloody Roar 2 PC | 20mb


Bloody Roar 2 features four returning characters from the original title and introduces six newcomers. Probably the best part of about Bloody Roar 2 is that some of the more "awkward" fighters from the first game were removed, including: Greg (The goofy gorilla guy), Mitsuko (the female boar) and Fox (The girly guy). They were replaced with "cooler" fighters, such as: Jenny (the bat chick), Shina (the female leopard), and Busuzima (the chameleon). Overall, the character roster is definitely better than the first game... although that's not really saying too much.

Bloody Roar 2 also offers a Story Mode, which fleshes out the characters a bit, but consists of pages of bland text and boring still images and it isn't a very exciting or pleasant playthrough. The plot is pretty laughable, boring and is sloppily done in general. And on top of it all, the characters themselves have a hard time being likeable and leave much to be desired when compared to many other fighting game personas out there.


Jenny the bat girl is pretty hot.

The gameplay in Bloody Roar 2 is a mix of 2D & 3D elements and looks and feels very similar to the first game. The gameplay is still heavily based on taking advantage of each character's beast form which make them stronger, faster and gives them more special moves. Replacing "Rave" mode from the first game, player can now perform a super move combo by hitting the L1 button while in beast mode. Overall, it's a very simple setup which seems to be aimed towards the casual crowd rather than the fighting game player.

In general, Bloody Roar 2 doesn't feel nearly as responsive as other fighting games at the time. The combo system isn't as intuitive or as fun, and it would seem that button mashing may actually be more effective than not. There are some new combo possibilities that were thrown in, but any fighting game connoisseur can immediately tell that the gameplay engine was not the dev-team's main focus.

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